THE PERSONAL PROJECTS OF COLTON DONKERSGOED

PLAY.MAKE.REPEAT.

Hi, I’m Colton. I make games, apps, and mods—usually starting with something I want to play or use myself.

LATEST

Lone Survivors 1.4.1: Shrines, Circles & Trials

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LATEST

Lone Survivors 1.4.1: Shrines, Circles & Trials

Open dev log
01 GAMES

One more run.

Different worlds.
The same “what if?” that gets me building.

Lone Survivors warrior, mage, and barbarian artwork.MEET THE HORDE / LONE SURVIVORS
SURVIVE. UPGRADE. GO AGAIN.

Lone Survivors

Available now

Windows · Steam

Updated 29 Oct 2026 · v1.4.1

Face the horde. Find your build. Push a little further.

Pick a class, find the upgrades that click, and take on a growing horde. There’s always another build to try.

Godot / GDScript

02 APPS

Useful outside
the game, too.

From the climbing wall
to the board game table.

03 MODS

A few changes.
A different game.

I mod the games I love
to play them a little more my way.

Fan-made projects. Original games belong to their creators.

04 ABOUT

Built by
Colton.

Colton Donkersgoed

I’m an AI software developer at Kinaxis and a lifelong gaming enthusiast. I create games, apps, and mods, often starting with something I want to use myself.

Modding lets me configure the games I love around the way I like to play. Some of my favourite competitive games are League of Legends and StarCraft II.

GreatColtini Industries is where my personal projects live.

coltonmdonk@gmail.com
AT WORKAI software development · Kinaxis
AFTER HOURSGames, apps, and a little tinkering.

DEV LOG

What I’m working on

Patch notes, Workshop updates, and my Bluesky posts appear here automatically, alongside notes I add myself.

  1. Lone SurvivorsPatch 1.4.1

    Shrines, Circles & Trials

    Hey Survivors! 1.4.1 is about the things you find out on the map. Shrines, Circles of Power and trials have all been reworked and expanded: ten new or reworked shrines, circles that no longer throw away your progress and can empower a…

  2. Lone SurvivorsPatch 1.4.0

    (More) Weapons Reforged

    Hey Survivors! 1.4.0 is another big one. Every weapon can have its own opacity toggled, 22 weapons got new looks for their attacks and upgrades, there are six new post-legendaries, and a new engine core keeps far bigger late-game hordes…

  3. Lone SurvivorsDev note

    Coming in 1.3.2: five new post-legendaries

    Fuma Shuriken: spent shurikens fly back to you and charge a giant shuriken that hunts the toughest enemy and grinds through everything it touches.

  4. Lone SurvivorsDev note

    Coming in 1.3.2: weapon makeovers and a faster late game

    22 weapons are reworked to look and hit the way they should, from the Sky Galleon cannon barrage and the Gunship drone to the Wrecking Ball flail and Death's Head Pestilence, and their legendary and post-legendary upgrades each get a look of their own.

  5. Lone SurvivorsPatch 1.3.1

    Elite Attacks & Sharper Weapons

    All 18 elite types have attack sounds and visual cues.

  6. Lone SurvivorsPatch 1.3.0

    The Game Juice Update

    Every hit, kill, upgrade card, chest, boss and class ability has new effects and sounds. Bosses make an entrance and go out in a slow-motion chain of explosions, and legendaries slam down with golden shockwaves.

  7. Lone SurvivorsBluesky

    Big fan of Survivorslikes?

    Now is the perfect time to jump into Lone Survivors - the Game Juice update just dropped and it's 30% off!

    Watch the video on Bluesky: Big fan of Survivorslikes?
  8. Lone SurvivorsDev note

    Coming in 1.3.0: the Game Juice update

    Bosses make an entrance. The first time each one appears in a run, the camera swings over, black bars cut in diagonally with its name, and the fight slows almost to a stop.

  9. Kingdom TDDev note

    A calmer look, and more time to save your sparks

    Menus, shops, the HUD and pop-ups have a simpler parchment-and-wood look that stays sharp at any size. Draft cards, save banners, and the wave and level reports keep their decoration.

  10. Kingdom TDDev note

    A friendlier first hour

    Tutorial hints and tooltips no longer cover the things they point at, and the camera shows the whole island while you build your path.

  11. Kingdom TDDev note

    Wider crowds, creeping blight, and a smoother tutorial

    Enemy crowds now spread across the whole road instead of marching in three tidy lanes. Bosses still hold the center.

  12. Kingdom TDBluesky

    Day 1 vs day 82 of Kingdom TD: Draft Your Demise

    July 9: flat 2D prototype. Today: floating 3D islands, storms, 12 tower types and a Goblin King boss wave.

    A tower defense game 82 days apart. July 9: a flat 2D prototype with a brown path and simple sprites. Today: a 3D floating island rises from the clouds, a card draft picks enemy waves, and towers fire lightning and cannons across four battlefields in sun and rain. A Goblin King boss marches between purple portals under fire, then the Kingdom TD logo appears.Watch the video on Bluesky: Day 1 vs day 82 of Kingdom TD: Draft Your Demise