INDEPENDENT GAME

Kingdom TD: Draft Your Demise

Choose the enemies. Build the defense. Survive your decisions.

GodotGDScript
Kingdom TD cover: a mounted rider, defensive towers, and enemy cards under a stormy sky.
Watch gameplay trailer
THE EXPERIENCE

How it plays

  • Draft the horde

    Choose the enemies you will face. Balance a safer wave against a riskier, more rewarding one.

  • Build the answer

    Place and upgrade towers, then shape the routes that bring enemies through your defenses.

  • Ride the line

    Reposition your mounted rider to support nearby towers and gather fallen gold.

A different kind of tower defense

In Kingdom TD, the next wave starts with a choice. You draft the enemies yourself, trading danger for the resources to build a stronger defense. Planning is untimed, so there is room to consider the route, the towers, and the consequences.

A connected fantasy campaign, persistent tower progression, challenges, and fixed-seed Endless play give those decisions room to grow.

Development

Built in Godot with GDScript, Kingdom TD separates the rules of a run from the scenes that present it. Authored maps, enemy definitions, tower specifications, and draft choices feed shared gameplay systems.

The mounted rider is a support character: positioning strengthens nearby towers rather than turning the game into direct hero combat. That distinction keeps the focus on the defense you have built.

Back to games